fixed an issue with opening a window via a shortcut when the application is already active
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@@ -7,8 +7,7 @@ use crate::{
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process::AsyncHandler,
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utils::logging::Type,
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};
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use anyhow::{bail, Result};
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use port_scanner::local_port_available;
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use anyhow::Result;
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use std::convert::Infallible;
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use warp::Filter;
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@@ -17,32 +16,6 @@ struct QueryParam {
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param: String,
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}
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/// check whether there is already exists
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pub async fn check_singleton() -> Result<()> {
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let port = IVerge::get_singleton_port();
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if !local_port_available(port) {
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let argvs: Vec<String> = std::env::args().collect();
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if argvs.len() > 1 {
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#[cfg(not(target_os = "macos"))]
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{
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let param = argvs[1].as_str();
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if param.starts_with("clash:") {
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let _ = reqwest::get(format!(
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"http://127.0.0.1:{port}/commands/scheme?param={param}"
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))
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.await;
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}
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}
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} else {
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let _ = reqwest::get(format!("http://127.0.0.1:{port}/commands/visible")).await;
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}
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log::error!("failed to setup singleton listen server");
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bail!("app exists");
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} else {
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Ok(())
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}
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}
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/// The embed server only be used to implement singleton process
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/// maybe it can be used as pac server later
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pub fn embed_server() {
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