feat: add authenticated service IPC communication

This commit is contained in:
wonfen
2025-05-08 00:14:58 +08:00
parent dc798fe2dd
commit 7370f00857
6 changed files with 1082 additions and 121 deletions

View File

@@ -1,22 +1,19 @@
use crate::{
config::Config,
core::service_ipc::{send_ipc_request, IpcCommand},
logging,
utils::{dirs, logging::Type},
};
use anyhow::{bail, Context, Result};
use serde::{Deserialize, Serialize};
use std::{
collections::HashMap,
env::current_exe,
path::PathBuf,
process::Command as StdCommand,
time::{SystemTime, UNIX_EPOCH},
};
// Windows only
const SERVICE_URL: &str = "http://127.0.0.1:33211";
const REQUIRED_SERVICE_VERSION: &str = "1.0.6"; // 定义所需的服务版本号
const REQUIRED_SERVICE_VERSION: &str = "1.0.7"; // 定义所需的服务版本号
// 限制重装时间和次数的常量
const REINSTALL_COOLDOWN_SECS: u64 = 300; // 5分钟冷却期
@@ -91,6 +88,7 @@ impl ServiceState {
}
}
// 保留核心数据结构但将HTTP特定的结构体合并为通用结构体
#[derive(Debug, Deserialize, Serialize, Clone)]
pub struct ResponseBody {
pub core_type: Option<String>,
@@ -105,6 +103,7 @@ pub struct VersionResponse {
pub version: String,
}
// 保留通用的响应结构体用于IPC通信后的数据解析
#[derive(Debug, Deserialize, Serialize, Clone)]
pub struct JsonResponse {
pub code: u64,
@@ -112,13 +111,6 @@ pub struct JsonResponse {
pub data: Option<ResponseBody>,
}
#[derive(Debug, Deserialize, Serialize, Clone)]
pub struct VersionJsonResponse {
pub code: u64,
pub msg: String,
pub data: Option<VersionResponse>,
}
#[cfg(target_os = "windows")]
pub async fn uninstall_service() -> Result<()> {
logging!(info, Type::Service, true, "uninstall service");
@@ -480,97 +472,272 @@ pub async fn reinstall_service() -> Result<()> {
}
}
/// check the windows service status
/// 检查服务状态 - 使用IPC通信
pub async fn check_service() -> Result<JsonResponse> {
use crate::utils::network::{NetworkManager, ProxyType};
logging!(info, Type::Service, true, "开始检查服务状态 (IPC)");
let url = format!("{SERVICE_URL}/get_clash");
// 使用IPC通信
let payload = serde_json::json!({});
logging!(debug, Type::Service, true, "发送GetClash请求");
// 使用无代理模式和3秒超时检查服务
let response = NetworkManager::global()
.get(&url, ProxyType::NoProxy, Some(3), None, false)
.await
.context("failed to connect to the Clash Verge Service")?
.json::<JsonResponse>()
.await
.context("failed to parse the Clash Verge Service response")?;
match send_ipc_request(IpcCommand::GetClash, payload).await {
Ok(response) => {
logging!(
debug,
Type::Service,
true,
"收到GetClash响应: success={}, error={:?}",
response.success,
response.error
);
Ok(response)
}
if !response.success {
let err_msg = response.error.unwrap_or_else(|| "未知服务错误".to_string());
logging!(error, Type::Service, true, "服务响应错误: {}", err_msg);
bail!(err_msg);
}
/// check the service version
pub async fn check_service_version() -> Result<String> {
use crate::utils::network::{NetworkManager, ProxyType};
match response.data {
Some(data) => {
// 检查嵌套结构
if let (Some(code), Some(msg)) = (data.get("code"), data.get("msg")) {
let code_value = code.as_u64().unwrap_or(0);
let msg_value = msg.as_str().unwrap_or("ok").to_string();
let url = format!("{SERVICE_URL}/version");
// 提取嵌套的data字段并解析为ResponseBody
let response_body = if let Some(nested_data) = data.get("data") {
match serde_json::from_value::<ResponseBody>(nested_data.clone()) {
Ok(body) => Some(body),
Err(e) => {
logging!(
warn,
Type::Service,
true,
"解析嵌套的ResponseBody失败: {}; 尝试其他方式",
e
);
None
}
}
} else {
None
};
// 使用无代理模式和3秒超时检查服务版本
let response = NetworkManager::global()
.get(&url, ProxyType::NoProxy, Some(3), None, false)
.await
.context("failed to connect to the Clash Verge Service")?
.json::<VersionJsonResponse>()
.await
.context("failed to parse the Clash Verge Service version response")?;
let json_response = JsonResponse {
code: code_value,
msg: msg_value,
data: response_body,
};
match response.data {
Some(data) => Ok(data.version),
None => bail!("service version not found in response"),
logging!(
info,
Type::Service,
true,
"服务检测成功: code={}, msg={}, data存在={}",
json_response.code,
json_response.msg,
json_response.data.is_some()
);
return Ok(json_response);
} else {
// 尝试直接解析
match serde_json::from_value::<JsonResponse>(data.clone()) {
Ok(json_response) => {
logging!(
info,
Type::Service,
true,
"服务检测成功: code={}, msg={}",
json_response.code,
json_response.msg
);
return Ok(json_response);
}
Err(e) => {
logging!(
error,
Type::Service,
true,
"解析服务响应失败: {}; 原始数据: {:?}",
e,
data
);
bail!("无法解析服务响应数据: {}", e)
}
}
}
}
None => {
logging!(error, Type::Service, true, "服务响应中没有数据");
bail!("服务响应中没有数据")
}
}
}
Err(e) => {
logging!(error, Type::Service, true, "IPC通信失败: {}", e);
bail!("无法连接到Clash Verge Service: {}", e)
}
}
}
/// check if service needs to be reinstalled
/// 检查服务版本 - 使用IPC通信
pub async fn check_service_version() -> Result<String> {
logging!(info, Type::Service, true, "开始检查服务版本 (IPC)");
let payload = serde_json::json!({});
logging!(debug, Type::Service, true, "发送GetVersion请求");
match send_ipc_request(IpcCommand::GetVersion, payload).await {
Ok(response) => {
logging!(
debug,
Type::Service,
true,
"收到GetVersion响应: success={}, error={:?}",
response.success,
response.error
);
if !response.success {
let err_msg = response
.error
.unwrap_or_else(|| "获取服务版本失败".to_string());
logging!(error, Type::Service, true, "获取版本错误: {}", err_msg);
bail!(err_msg);
}
match response.data {
Some(data) => {
if let Some(nested_data) = data.get("data") {
if let Some(version) = nested_data.get("version") {
if let Some(version_str) = version.as_str() {
logging!(
info,
Type::Service,
true,
"获取到服务版本: {}",
version_str
);
return Ok(version_str.to_string());
}
}
logging!(
error,
Type::Service,
true,
"嵌套数据中没有version字段: {:?}",
nested_data
);
} else {
// 兼容旧格式
match serde_json::from_value::<VersionResponse>(data.clone()) {
Ok(version_response) => {
logging!(
info,
Type::Service,
true,
"获取到服务版本: {}",
version_response.version
);
return Ok(version_response.version);
}
Err(e) => {
logging!(
error,
Type::Service,
true,
"解析版本响应失败: {}; 原始数据: {:?}",
e,
data
);
bail!("无法解析服务版本数据: {}", e)
}
}
}
bail!("响应中未找到有效的版本信息")
}
None => {
logging!(error, Type::Service, true, "版本响应中没有数据");
bail!("服务版本响应中没有数据")
}
}
}
Err(e) => {
logging!(error, Type::Service, true, "IPC通信失败: {}", e);
bail!("无法连接到Clash Verge Service: {}", e)
}
}
}
/// 检查服务是否需要重装
pub async fn check_service_needs_reinstall() -> bool {
// 获取当前服务状态
logging!(info, Type::Service, true, "开始检查服务是否需要重装");
let service_state = ServiceState::get();
// 首先检查是否在冷却期或超过重装次数限制
if !service_state.can_reinstall() {
log::info!(target: "app", "service reinstall check: in cooldown period or max attempts reached");
log::info!(target: "app", "服务重装检查: 处于冷却期或已达最大尝试次数");
return false;
}
// 然后才检查版本和可用性
// 检查版本和可用性
match check_service_version().await {
Ok(version) => {
// 打印更详细的日志,方便排查问题
log::info!(target: "app", "服务版本检测:当前={}, 要求={}", version, REQUIRED_SERVICE_VERSION);
logging!(
info,
Type::Service,
true,
"服务版本检测:当前={}, 要求={}",
version,
REQUIRED_SERVICE_VERSION
);
let needs_reinstall = version != REQUIRED_SERVICE_VERSION;
if needs_reinstall {
log::warn!(target: "app", "发现服务版本不匹配,需要重装! 当前={}, 要求={}",
version, REQUIRED_SERVICE_VERSION);
logging!(warn, Type::Service, true, "服务版本不匹配,需要重装");
// 打印版本字符串的原始字节,确认没有隐藏字符
log::debug!(target: "app", "当前版本字节: {:?}", version.as_bytes());
log::debug!(target: "app", "要求版本字节: {:?}", REQUIRED_SERVICE_VERSION.as_bytes());
} else {
log::info!(target: "app", "服务版本匹配,无需重装");
logging!(info, Type::Service, true, "服务版本匹配,无需重装");
}
needs_reinstall
}
Err(err) => {
// 检查服务是否可用如果可用但版本检查失败可能只是版本API有问题
logging!(error, Type::Service, true, "检查服务版本失败: {}", err);
// 检查服务是否可用
match is_service_running().await {
Ok(true) => {
log::info!(target: "app", "service is running but version check failed: {}", err);
false // 服务在运行,不需要重装
log::info!(target: "app", "服务正在运行但版本检查失败: {}", err);
logging!(
info,
Type::Service,
true,
"服务正在运行但版本检查失败: {}",
err
);
false
}
_ => {
log::info!(target: "app", "service is not running or unavailable");
true // 服务不可用,需要重装
log::info!(target: "app", "服务不可用或未运行,需要重装");
logging!(info, Type::Service, true, "服务不可用或未运行,需要重装");
true
}
}
}
}
}
/// 尝试使用现有服务启动核心,不进行重装
/// 尝试使用服务启动core
pub(super) async fn start_with_existing_service(config_file: &PathBuf) -> Result<()> {
use crate::utils::network::{NetworkManager, ProxyType};
log::info!(target:"app", "attempting to start core with existing service");
log::info!(target:"app", "尝试使用现有服务启动核心 (IPC)");
logging!(info, Type::Service, true, "尝试使用现有服务启动核心");
let clash_core = { Config::verge().latest().clash_core.clone() };
let clash_core = clash_core.unwrap_or("verge-mihomo".into());
@@ -588,30 +755,70 @@ pub(super) async fn start_with_existing_service(config_file: &PathBuf) -> Result
let config_file = dirs::path_to_str(config_file)?;
let mut map = HashMap::new();
map.insert("core_type", clash_core.as_str());
map.insert("bin_path", bin_path);
map.insert("config_dir", config_dir);
map.insert("config_file", config_file);
map.insert("log_file", log_path);
// 构建启动参数
let payload = serde_json::json!({
"core_type": clash_core,
"bin_path": bin_path,
"config_dir": config_dir,
"config_file": config_file,
"log_file": log_path,
});
log::info!(target:"app", "start service: {:?}", map.clone());
log::info!(target:"app", "启动服务参数: {:?}", payload);
logging!(info, Type::Service, true, "发送StartClash请求");
let url = format!("{SERVICE_URL}/start_clash");
// 使用IPC通信
match send_ipc_request(IpcCommand::StartClash, payload).await {
Ok(response) => {
logging!(
info,
Type::Service,
true,
"收到StartClash响应: success={}, error={:?}",
response.success,
response.error
);
// 使用网络管理器发送POST请求
let client = NetworkManager::global().get_client(ProxyType::NoProxy);
let _ = client
.post(url)
.json(&map)
.send()
.await
.context("failed to connect to the Clash Verge Service")?;
if !response.success {
let err_msg = response.error.unwrap_or_else(|| "启动核心失败".to_string());
logging!(error, Type::Service, true, "启动核心失败: {}", err_msg);
bail!(err_msg);
}
Ok(())
// 添加对嵌套JSON结构的处理
if let Some(data) = &response.data {
if let Some(code) = data.get("code") {
let code_value = code.as_u64().unwrap_or(1);
let msg = data
.get("msg")
.and_then(|m| m.as_str())
.unwrap_or("未知错误");
if code_value != 0 {
logging!(
error,
Type::Service,
true,
"启动核心返回错误: code={}, msg={}",
code_value,
msg
);
bail!("启动核心失败: {}", msg);
}
}
}
logging!(info, Type::Service, true, "服务成功启动核心");
Ok(())
}
Err(e) => {
logging!(error, Type::Service, true, "启动核心IPC通信失败: {}", e);
bail!("无法连接到Clash Verge Service: {}", e)
}
}
}
/// start the clash by service
// 以服务启动core
pub(super) async fn run_core_by_service(config_file: &PathBuf) -> Result<()> {
log::info!(target: "app", "正在尝试通过服务启动核心");
@@ -621,39 +828,33 @@ pub(super) async fn run_core_by_service(config_file: &PathBuf) -> Result<()> {
log::info!(target: "app", "检测到服务版本: {}, 要求版本: {}",
version, REQUIRED_SERVICE_VERSION);
// 通过字节比较确保完全匹配
if version.as_bytes() != REQUIRED_SERVICE_VERSION.as_bytes() {
log::warn!(target: "app", "服务版本不匹配,需要重装");
false // 版本不匹配
false
} else {
log::info!(target: "app", "服务版本匹配");
true // 版本匹配
true
}
}
Err(err) => {
log::warn!(target: "app", "无法获取服务版本: {}", err);
false // 无法获取版本
false
}
};
// 先尝试直接启动服务,如果服务可用且版本匹配
if version_check {
if let Ok(true) = is_service_running().await {
// 服务正在运行且版本匹配,直接使用
log::info!(target: "app", "服务已在运行且版本匹配,尝试使用");
return start_with_existing_service(config_file).await;
}
}
// 强制执行版本检查,如果版本不匹配则重装
if !version_check {
log::info!(target: "app", "服务版本不匹配,尝试重装");
// 获取服务状态,检查是否可以重装
let service_state = ServiceState::get();
if !service_state.can_reinstall() {
log::warn!(target: "app", "由于限制无法重装服务");
// 尝试直接启动,即使版本不匹配
if let Ok(()) = start_with_existing_service(config_file).await {
log::info!(target: "app", "尽管版本不匹配,但成功启动了服务");
return Ok(());
@@ -662,17 +863,14 @@ pub(super) async fn run_core_by_service(config_file: &PathBuf) -> Result<()> {
}
}
// 尝试重装
log::info!(target: "app", "开始重装服务");
if let Err(err) = reinstall_service().await {
log::warn!(target: "app", "服务重装失败: {}", err);
// 尝试使用现有服务
log::info!(target: "app", "尝试使用现有服务");
return start_with_existing_service(config_file).await;
}
// 重装成功,尝试启动
log::info!(target: "app", "服务重装成功,尝试启动");
return start_with_existing_service(config_file).await;
}
@@ -680,7 +878,6 @@ pub(super) async fn run_core_by_service(config_file: &PathBuf) -> Result<()> {
// 检查服务状态
match check_service().await {
Ok(_) => {
// 服务可访问但可能没有运行核心,尝试直接启动
log::info!(target: "app", "服务可用但未运行核心,尝试启动");
if let Ok(()) = start_with_existing_service(config_file).await {
return Ok(());
@@ -695,72 +892,156 @@ pub(super) async fn run_core_by_service(config_file: &PathBuf) -> Result<()> {
if check_service_needs_reinstall().await {
log::info!(target: "app", "服务需要重装");
// 尝试重装
if let Err(err) = reinstall_service().await {
log::warn!(target: "app", "服务重装失败: {}", err);
bail!("Failed to reinstall service: {}", err);
}
// 重装后再次尝试启动
log::info!(target: "app", "服务重装完成,尝试启动核心");
start_with_existing_service(config_file).await
} else {
// 不需要或不能重装,返回错误
log::warn!(target: "app", "服务不可用且无法重装");
bail!("Service is not available and cannot be reinstalled at this time")
}
}
/// stop the clash by service
/// 通过服务停止core
pub(super) async fn stop_core_by_service() -> Result<()> {
use crate::utils::network::{NetworkManager, ProxyType};
logging!(debug, Type::Service, "通过服务停止核心 (IPC)");
let url = format!("{SERVICE_URL}/stop_clash");
// 使用网络管理器发送POST请求
let client = NetworkManager::global().get_client(ProxyType::NoProxy);
let _ = client
.post(url)
.send()
let payload = serde_json::json!({});
let response = send_ipc_request(IpcCommand::StopClash, payload)
.await
.context("failed to connect to the Clash Verge Service")?;
.context("无法连接到Clash Verge Service")?;
if !response.success {
bail!(response.error.unwrap_or_else(|| "停止核心失败".to_string()));
}
if let Some(data) = &response.data {
if let Some(code) = data.get("code") {
let code_value = code.as_u64().unwrap_or(1);
let msg = data
.get("msg")
.and_then(|m| m.as_str())
.unwrap_or("未知错误");
if code_value != 0 {
logging!(
error,
Type::Service,
true,
"停止核心返回错误: code={}, msg={}",
code_value,
msg
);
bail!("停止核心失败: {}", msg);
}
}
}
Ok(())
}
/// 检查服务是否正在运行
pub async fn is_service_running() -> Result<bool> {
let resp = check_service().await?;
logging!(info, Type::Service, true, "开始检查服务是否正在运行");
// 检查服务状态码和消息
if resp.code == 0 && resp.msg == "ok" && resp.data.is_some() {
logging!(debug, Type::Service, "Service is running");
Ok(true)
} else {
logging!(debug, Type::Service, "Service is not running");
Ok(false)
match check_service().await {
Ok(resp) => {
if resp.code == 0 && resp.msg == "ok" && resp.data.is_some() {
logging!(info, Type::Service, true, "服务正在运行");
Ok(true)
} else {
logging!(
warn,
Type::Service,
true,
"服务未正常运行: code={}, msg={}",
resp.code,
resp.msg
);
Ok(false)
}
}
Err(err) => {
logging!(error, Type::Service, true, "检查服务运行状态失败: {}", err);
let error_type = err.root_cause().to_string();
logging!(
error,
Type::Service,
true,
"连接失败的根本原因: {}",
error_type
);
let socket_path = if cfg!(windows) {
r"\\.\pipe\clash-verge-service"
} else {
"/tmp/clash-verge-service.sock"
};
if cfg!(windows) {
logging!(
info,
Type::Service,
true,
"检查Windows命名管道: {}",
socket_path
);
} else {
let socket_exists = std::path::Path::new(socket_path).exists();
logging!(
info,
Type::Service,
true,
"检查Unix套接字文件: {} 是否存在: {}",
socket_path,
socket_exists
);
}
Ok(false)
}
}
}
pub async fn is_service_available() -> Result<()> {
let resp = check_service().await?;
if resp.code == 0 && resp.msg == "ok" && resp.data.is_some() {
logging!(debug, Type::Service, "Service is available");
logging!(info, Type::Service, true, "开始检查服务是否可用");
match check_service().await {
Ok(resp) => {
if resp.code == 0 && resp.msg == "ok" && resp.data.is_some() {
logging!(info, Type::Service, true, "服务可用");
} else {
logging!(
warn,
Type::Service,
true,
"服务返回异常: code={}, msg={}",
resp.code,
resp.msg
);
}
Ok(())
}
Err(err) => {
logging!(error, Type::Service, true, "服务不可用: {}", err);
bail!("服务不可用: {}", err)
}
}
Ok(())
}
/// 强制重装服务(用于UI中的修复服务按钮)
/// 强制重装服务(UI修复按钮)
pub async fn force_reinstall_service() -> Result<()> {
log::info!(target: "app", "用户请求强制重装服务");
// 创建默认服务状态(重置所有限制)
let service_state = ServiceState::default();
service_state.save()?;
log::info!(target: "app", "已重置服务状态,开始执行重装");
// 执行重装
match reinstall_service().await {
Ok(()) => {
log::info!(target: "app", "服务重装成功");
@@ -772,3 +1053,178 @@ pub async fn force_reinstall_service() -> Result<()> {
}
}
}
/*
/// 彻底诊断服务状态检查安装状态、IPC通信和服务版本
pub async fn diagnose_service() -> Result<()> {
logging!(info, Type::Service, true, "============= 开始服务诊断 =============");
// 1. 检查服务文件是否存在
let service_path = dirs::service_path();
match service_path {
Ok(path) => {
let service_exists = path.exists();
logging!(info, Type::Service, true, "服务可执行文件路径: {:?}, 存在: {}", path, service_exists);
if !service_exists {
logging!(error, Type::Service, true, "服务可执行文件不存在,需要重新安装");
bail!("服务可执行文件不存在,需要重新安装");
}
// 检查服务版本文件
let version_file = path.with_file_name("version.txt");
if version_file.exists() {
match std::fs::read_to_string(&version_file) {
Ok(content) => {
logging!(info, Type::Service, true, "服务版本文件内容: {}", content.trim());
}
Err(e) => {
logging!(warn, Type::Service, true, "读取服务版本文件失败: {}", e);
}
}
} else {
logging!(warn, Type::Service, true, "服务版本文件不存在: {:?}", version_file);
}
}
Err(e) => {
logging!(error, Type::Service, true, "获取服务路径失败: {}", e);
bail!("获取服务路径失败: {}", e);
}
}
// 2. 检查IPC通信 - 命名管道/Unix套接字
let socket_path = if cfg!(windows) {
r"\\.\pipe\clash-verge-service"
} else {
"/tmp/clash-verge-service.sock"
};
logging!(info, Type::Service, true, "IPC通信路径: {}", socket_path);
if !cfg!(windows) {
// Unix系统检查套接字文件是否存在
let socket_exists = std::path::Path::new(socket_path).exists();
logging!(info, Type::Service, true, "Unix套接字文件是否存在: {}", socket_exists);
if !socket_exists {
logging!(warn, Type::Service, true, "Unix套接字文件不存在服务可能未运行");
}
}
// 3. 尝试通过IPC检查服务状态
logging!(info, Type::Service, true, "尝试通过IPC通信检查服务状态...");
match check_service().await {
Ok(resp) => {
logging!(info, Type::Service, true, "服务状态检查成功: code={}, msg={}", resp.code, resp.msg);
// 4. 检查服务版本
match check_service_version().await {
Ok(version) => {
logging!(info, Type::Service, true, "服务版本: {}, 要求版本: {}",
version, REQUIRED_SERVICE_VERSION);
if version != REQUIRED_SERVICE_VERSION {
logging!(warn, Type::Service, true, "服务版本不匹配,建议重装服务");
} else {
logging!(info, Type::Service, true, "服务版本匹配");
}
}
Err(err) => {
logging!(error, Type::Service, true, "检查服务版本失败: {}", err);
}
}
}
Err(err) => {
logging!(error, Type::Service, true, "服务状态检查失败: {}", err);
// 5. 检查系统服务状态 - Windows专用
#[cfg(windows)]
{
use std::process::Command;
logging!(info, Type::Service, true, "尝试检查Windows服务状态...");
let output = Command::new("sc")
.args(["query", "clash_verge_service"])
.output();
match output {
Ok(out) => {
let stdout = String::from_utf8_lossy(&out.stdout);
let contains_running = stdout.contains("RUNNING");
logging!(info, Type::Service, true, "Windows服务查询结果: {}",
if contains_running { "正在运行" } else { "未运行" });
if !contains_running {
logging!(info, Type::Service, true, "服务输出: {}", stdout);
}
}
Err(e) => {
logging!(error, Type::Service, true, "检查Windows服务状态失败: {}", e);
}
}
}
// macOS专用
#[cfg(target_os = "macos")]
{
use std::process::Command;
logging!(info, Type::Service, true, "尝试检查macOS服务状态...");
let output = Command::new("launchctl")
.args(["list", "io.github.clash-verge-rev.clash-verge-rev.service"])
.output();
match output {
Ok(out) => {
let stdout = String::from_utf8_lossy(&out.stdout);
let stderr = String::from_utf8_lossy(&out.stderr);
if out.status.success() {
logging!(info, Type::Service, true, "macOS服务正在运行");
logging!(debug, Type::Service, true, "服务详情: {}", stdout);
} else {
logging!(warn, Type::Service, true, "macOS服务未运行");
if !stderr.is_empty() {
logging!(info, Type::Service, true, "错误信息: {}", stderr);
}
}
}
Err(e) => {
logging!(error, Type::Service, true, "检查macOS服务状态失败: {}", e);
}
}
}
// Linux专用
#[cfg(target_os = "linux")]
{
use std::process::Command;
logging!(info, Type::Service, true, "尝试检查Linux服务状态...");
let output = Command::new("systemctl")
.args(["status", "clash_verge_service"])
.output();
match output {
Ok(out) => {
let stdout = String::from_utf8_lossy(&out.stdout);
let is_active = stdout.contains("Active: active (running)");
logging!(info, Type::Service, true, "Linux服务状态: {}",
if is_active { "活跃运行中" } else { "未运行" });
if !is_active {
logging!(info, Type::Service, true, "服务状态详情: {}", stdout);
}
}
Err(e) => {
logging!(error, Type::Service, true, "检查Linux服务状态失败: {}", e);
}
}
}
}
}
logging!(info, Type::Service, true, "============= 服务诊断完成 =============");
Ok(())
} */