* refactor: optimize item handling and improve profile management * refactor: update IVerge references to use references instead of owned values * refactor: update patch_verge to use data_ref for improved data handling * refactor: move handle_copy function to improve resource initialization logic * refactor: update profile handling to use references for improved memory efficiency * refactor: simplify get_item method and update profile item retrieval to use string slices * refactor: update profile validation and patching to use references for improved performance * refactor: update profile functions to use references for improved performance and memory efficiency * refactor: update profile patching functions to use references for improved memory efficiency * refactor: simplify merge function in PrfOption to enhance readability * refactor: update change_core function to accept a reference for improved memory efficiency * refactor: update PrfItem and profile functions to use references for improved memory efficiency * refactor: update resolve_scheme function to accept a reference for improved memory efficiency * refactor: update resolve_scheme function to accept a string slice for improved flexibility * refactor: simplify update_profile parameters and logic
51 lines
1.4 KiB
Rust
51 lines
1.4 KiB
Rust
use tauri::WebviewWindow;
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use crate::{
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config::Config,
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core::handle,
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logging_error,
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utils::{
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logging::Type,
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resolve::window_script::{INITIAL_LOADING_OVERLAY, WINDOW_INITIAL_SCRIPT},
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},
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};
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// 定义默认窗口尺寸常量
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const DEFAULT_WIDTH: f64 = 940.0;
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const DEFAULT_HEIGHT: f64 = 700.0;
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const MINIMAL_WIDTH: f64 = 520.0;
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const MINIMAL_HEIGHT: f64 = 520.0;
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/// 构建新的 WebView 窗口
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pub async fn build_new_window() -> Result<WebviewWindow, String> {
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let app_handle = handle::Handle::app_handle();
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let config = Config::verge().await;
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let latest = config.latest_ref();
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let start_page = latest.start_page.as_deref().unwrap_or("/");
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match tauri::WebviewWindowBuilder::new(
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app_handle,
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"main", /* the unique window label */
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tauri::WebviewUrl::App(start_page.into()),
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)
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.title("Clash Verge")
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.center()
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// Using WindowManager::prefer_system_titlebar to control if show system built-in titlebar
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// .decorations(true)
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.fullscreen(false)
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.inner_size(DEFAULT_WIDTH, DEFAULT_HEIGHT)
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.min_inner_size(MINIMAL_WIDTH, MINIMAL_HEIGHT)
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.visible(true) // 立即显示窗口,避免用户等待
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.initialization_script(WINDOW_INITIAL_SCRIPT)
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.build()
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{
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Ok(window) => {
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logging_error!(Type::Window, window.eval(INITIAL_LOADING_OVERLAY));
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Ok(window)
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}
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Err(e) => Err(e.to_string()),
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}
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}
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